Competition Rules
All games entered in the contest must meet the following requirements:
- All developers working on the entered project must be current Stony Brook University students at the time of the contest. These students need not be Computer Science majors. Note that game engines and other software libraries may be used with the approval by the contest coordinator. The point here is that this is not a mod contest, but a competition between original concepts as developed games.
- All entered games must be completely original in content except for music. This means all artwork must be original. Note that teams may use artists who are not Stony Brook students for this, but remember, all programming must be done by students who are enrolled students at the time of the event.
- Any game entered in the contest must not have been presented in a past year's contest.
Judging
Aside from just having fun, the point of the contest is to pick a winner for each year. Winners get their names engraved on the competition's plaque, and sometimes additional goodies. Judging is done by a panel of game industry professionals and is based on their own individual criteria for what makes a game great.
Game Entries
To enter your game in the contest, email the contest coordinator, Richard McKenna, richard@cs.stonybrook.edu. Include in your email:
- Name of the game
- Team members with majors
- A brief description of the game
- Technologies to be used to develop the game
Entries should bring their games to the Playtest Night event, which for 2015 will be held on April 30th at 7pm in the Computer Science Building Lobby. The event coordinators will select contest finalists for the competition event and send them invites to present at the competition. All those entering the competition should expect to make a video trailer promoting their game.
Web page created and maintained
by Richard McKenna