Examples of benevolent computing projects from the CS Multimedia Lab
Article about Benevolent Computing from Stony Brook Magazine, Winter 2018
https://www.stonybrook.edu/magazine/2018-winter/computing-for-social-good
Talk about Benevolent Computing at the National Center for Science and Civic Engagement conference, Stony Brook University, June 2018
NCSCE Slides
Example of a benevolent computing project from the CS Department
SBU Smart Transit System Newsday Article
Critique of Software Development Today
Article: "Is Silicon Valley Funding the Wrong Stuff"?, By Chistopher Mims, Wall Street Journal, 7/6/2014
http://www.wsj.com/articles/is-silicon-valley-investing-in-the-wrong-stuff-1404688048
Article: "The Echo Chamber of Silicon Valley", By Nick Bilton, NY Times, 6/2/2013
http://bits.blogs.nytimes.com/2013/06/02/disruptions-the-echo-chamber-of-silicon-valley/
Article: "Is Silicon Valley only interested in the problems of twentysomethings?", By Ezra Klein, Washington Post, 5/27/2013
http://www.washingtonpost.com/blogs/wonkblog/wp/2013/05/27/is-silicon-valley-only-interested-in-the-problems-of-twentysomethings/
Satire: Solve Your First World Problems. Silicon Valley Has You Covered.
http://www.firstworldproblems.biz/#
The State of Computing for Good
Videos: Social Innovatrion Fellows
https://vimeo.com/search?q=poptech+social+innovation+fellows
Video: Georgia Tech's Dr. Ellen Zegura on Computing for Good
https://www.youtube.com/watch?v=DpecR9BMcS8
Microsoft: "Computing For Social Change"
Poverty Alleviation
Journal Paper: "The $100 Laptop: A Cyberspace Playground", by Danielle Harris, SIGCAS Computers and Society, Volume 40, No. 1, March 2010
Journal Paper: "UNDER DEVELOPMENT: The six habits of highly effective "humanitarian" projects", by Gary Marsden, ACM Interactions, Volume 16 Issue 5, September + October 2009
Case Studies:
Kilimo Salama, insurance for farmers in the developing world
Charity Swear Box, raising funds for charity from digital potty-mouths
Health Care Applications
Article: "Turning to Software to Help Treat Brain Injuries", by Gordy Black, NY Times 6/17/2011
http://www.nytimes.com/2011/06/17/us/17bcbrain.html
Case Studies:
CrowdOutAids, a UN sponsored initiative
MedAfrica, a smartphone app that connects rural Kenyans to health services
Activism
Article: "Charity Goes Mobile to Appeal to Young", by Stephanie Strom, NY Times 6/24/2011
http://www.nytimes.com/2011/06/25/business/25charity.html?pagewanted=all
Case Studies:
Gripe, the Better Business Bureau of the Twitter era
HomeElephant, a Neighborhood Watch type of application
SeeClickFix, a social network for reporting problems in the community
Crowdfunding
Article: "Pennies From Many", by Amy Cortese, NY Times 9/25/2011
http://www.nytimes.com/2011/09/26/opinion/a-proposal-to-allow-small-private-companies-to-get-investors-online.html
Article: "Scientists Turn to Crowds on the Web to Finance Their Projects", by Thomas Lin, NY Times 7/11/2011
http://www.nytimes.com/2011/07/12/science/12crowd.html?pagewanted=all
Case Studies:
LuckyAnt, a KickStarter type of application for local small businesses
IndieGoGo, a crowdfunding site for projects in the arts
KickStarter, the original crowdfunding site
Crowdsourcing
Article: "Change the World, and Win Fabulous Prizes", by Steve Lohr, NY Times 5/21/2011
http://www.nytimes.com/2011/05/22/technology/22unboxed.html
Journal Paper: "Crystal structure of a monomeric retroviral protease solved by protein folding game players", by Firas Khatib (et al), Nature Structure and Molecular Biology 9/18/2011
http://www.cs.washington.edu/homes/zoran/NSMBfoldit-2011.pdf
Case Studies:
LiveAndTell, a language preservation web site
EteRNA, a web-based game that helps researchers study RNA
Foldit, a 3D puzzle game whose players enabled researchers to solve the structure of a critical enzyme in the AIDS virus
Foldit video: https://www.youtube.com/watch?v=bTlNNFQxs_A
Collaboration
Case Studies:
C Your City, a FourSquare type of app that allows users to tag and share cultural landmarks in their neighborhoods
Mixel, an app for collaborative collages
One Day On Earth, a global project to present views from every corner of the planet
Two of Us, and app that allows strangers to exchange smiles
Emotional Bag Check, allows users to exchange their troubles for a song
Environmental Applications
Case Studies:
SFPark system, a mobile app to direct commuters to available parking in San Francisco
ExchangeMyPhone, a cell phone recycling web site
Consumer Applications
Case Studies:
National Restaurant Guide, a Zagat type of guide for socially responsible restaraunts
Taggie, a shopping application to inform consumers about their grocery purchases
Plum, the NetFlix of baby clothes
Education and Serious Games
Case Studies:
Note-Taker, a system to assist vision-impaired students in the classroom
DonorsChoose Hacking Education Contest, the KickStarter for educational projects
WeTopia, gaming for philanthropic causes
Games for Change, organization for serious games
Assistive Applications
Case Studies:
E-nable, crowdsourced 3d-printed prosthetics
SignAloud, sign language to english interpreter
Unseen Art, 3d printed art for the blind
Paramusical Ensemble, EEG's allow quadriplegics to communicate with musicians
DIY
Case Studies:
Open Source Ecology, a web site supporting the off-the-grid economy with open source hardware and software
Video: "Global Village Construction Set", presentation by Marcin Jakubowski, TED Talks
http://vimeo.com/30171620