Stripe v2.0 is finally here. The original Stripe program written by Francine Evans has been enhanced by Elvir Azanli. This new and improved version has all the features you've been waiting for, including fast execution and the maintaining of triangle orientation. Heres a break down of the new features:
Name | Num Faces | Stripe 1.0 | Stripe 2.0 |
---|---|---|---|
p51_mustang.obj | 1430 | 2.882809 | 1.935509 |
skyscrpr.obj | 1865 | 2.876381 | 1.452489 |
foot_bones.obj | 2339 | 6.50822 | 3.223463 |
triceratops.obj | 2834 | 8.138239 | 4.224176 |
powerlns.obj | 4731 | 18.234269 | 9.555792 |
sthenge.obj | 5992 | 23.500668 | 1.80857 |
robotcob.obj | 11202 | 93.157987 | 3.366505 |
dragonhead.obj | 14533 | 190.38839 | 3.845393 |
bunny.obj | 69451 | 6117.319264 | 20.612755 |
* Note the bunny model was not included in the chart below because the
value was too high!
Orientation is maintained. Stripe v2.0 now maintains the orientation of the triangles in the triangle strips it produces. It does this by comparing the orientation of the strip against the orientation in the original input file.
Stripe output file is correct. Stripe v2.0 now creates
a file with a .objf extension. You no longer have to worry about
renaming the bands.d file into a more suitable file.