Today's PCs are typically 32-bit machines, so standard integer data types supports integers roughly in the range 2,147,483,648. Thus we can safely count up to a billion or so with standard integers on conventional machines.
We can get an extra bit by using unsigned integers.
Most programming languages support long or even long long integer types, which define 64-bit or occasionally 128-bit integers. 9,223,372,036,854,775,808, so we are talking very large numbers!
The magnitude of numbers which can be represented as floats is astonishingly large, particularly with double-precision. This magnitude comes by representing the number in scientific notation, as . Since and are both restricted to a given number of bits, there is still only a limited precision.
Thus don't be fooled into thinking that floats give you the ability to count to very high numbers. Use integers and longs for such purposes.
Representing truly enormous integers requires stringing digits together. Two possible representations are --
What dynamic memory really provides is the freedom to use space where you need it. If you wanted to create a large array of high-precision integers, most of which were small, then you would be better off with a list-of-digits representation.
Our bignum data type is represented as follows:
#define MAXDIGITS 100 /* maximum length bignum */ #define PLUS 1 /* positive sign bit */ #define MINUS -1 /* negative sign bit */ typedef struct { char digits[MAXDIGITS]; /* represent the number */ int signbit; /* PLUS or MINUS */ int lastdigit; /* index of high-order digit */ } bignum;
Adding two integers is done from right to left, with any overflow rippling to the next field as a carry. Allowing negative numbers turns addition into subtraction.
add_bignum(bignum *a, bignum *b, bignum *c) { int carry; /* carry digit */ int i; /* counter */ initialize_bignum(c); if (a->signbit == b->signbit) c->signbit = a->signbit; else { if (a->signbit == MINUS) { a->signbit = PLUS; subtract_bignum(b,a,c); a->signbit = MINUS; } else { b->signbit = PLUS; subtract_bignum(a,b,c); b->signbit = MINUS; } return; } c->lastdigit = max(a->lastdigit,b->lastdigit)+1; carry = 0; for (i=0; i<=(c->lastdigit); i++) { c->digits[i] = (char) (carry+a->digits[i]+b->digits[i]) % 10; carry = (carry + a->digits[i] + b->digits[i]) / 10; } zero_justify(c); }
Manipulating the signbit is a non-trivial headache. We reduced certain cases to subtraction by negating the numbers and/or permuting the order of the operators, but took care to replace the signs first.
The actual addition is quite simple, and made simpler by initializing all the high-order digits to 0 and treating the final carry over as a special case of digit addition. The zero_justify operation adjusts lastdigit to avoid leading zeros. It is harmless to call after every operation, particularly as it corrects for :
zero_justify(bignum *n) { while ((n->lastdigit > 0) && (n->digits[ n->lastdigit ]==0)) n->lastdigit --; if ((n->lastdigit == 0) && (n->digits[0] == 0)) n->signbit = PLUS; /* hack to avoid -0 */ }
subtract_bignum(bignum *a, bignum *b, bignum *c) { int borrow; /* anything borrowed? */ int v; /* placeholder digit */ int i; /* counter */ if ((a->signbit == MINUS) || (b->signbit == MINUS)) { b->signbit = -1 * b->signbit; add_bignum(a,b,c); b->signbit = -1 * b->signbit; return; } if (compare_bignum(a,b) == PLUS) { subtract_bignum(b,a,c); c->signbit = MINUS; return; } c->lastdigit = max(a->lastdigit,b->lastdigit); borrow = 0; for (i=0; i<=(c->lastdigit); i++) { v = (a->digits[i] - borrow - b->digits[i]); if (a->digits[i] > 0) borrow = 0; if (v < 0) { v = v + 10; borrow = 1; } c->digits[i] = (char) v % 10; } zero_justify(c); }
compare_bignum(bignum *a, bignum *b) { int i; /* counter */ if ((a->signbit==MINUS) && (b->signbit==PLUS)) return(PLUS); if ((a->signbit==PLUS) && (b->signbit==MINUS)) return(MINUS); if (b->lastdigit > a->lastdigit) return (PLUS * a->signbit); if (a->lastdigit > b->lastdigit) return (MINUS * a->signbit); for (i = a->lastdigit; i>=0; i--) { if (a->digits[i] > b->digits[i]) return(MINUS * a->signbit); if (b->digits[i] > a->digits[i]) return(PLUS * a->signbit); } return(0); }
Multiplication seems like a more advanced operation than addition or subtraction. A people as sophisticated as the Romans had a difficult time multiplying, even though their numbers look impressive on building cornerstones and Super Bowls.
The Roman's problem was that they did not use a radix (or base) number system. Certainly multiplication can be viewed as repeated addition and thus solved in that manner, but it will be hopelessly slow. Squaring 999,999 by repeated addition requires on the order of a million operations, but is easily doable by hand using the row-by-row method we learned in school:
multiply_bignum(bignum *a, bignum *b, bignum *c) { bignum row; /* represent shifted row */ bignum tmp; /* placeholder bignum */ int i,j; /* counters */ initialize_bignum(c); row = *a; for (i=0; i<=b->lastdigit; i++) { for (j=1; j<=b->digits[i]; j++) { add_bignum(c,&row,&tmp); *c = tmp; } digit_shift(&row,1); } c->signbit = a->signbit * b->signbit; zero_justify(c); }
Each operation involves shifting the first number one more place to the right and then adding the shifted first number times to the total, where is the appropriate digit of the second number. We might have gotten fancier than using repeated addition, but since the loop cannot spin more than nine times per digit, any possible time savings will be relatively small. Shifting a radix-number one place to the right is equivalent to multiplying it by the base of the radix, or 10 for decimal numbers:
digit_shift(bignum *n, int d) /* multiply n by 10^d */ { int i; /* counter */ if ((n->lastdigit == 0) && (n->digits[0] == 0)) return; for (i=n->lastdigit; i>=0; i--) n->digits[i+d] = n->digits[i]; for (i=0; i<d; i++) n->digits[i] = 0; n->lastdigit = n->lastdigit + d; }
Exponentiation is repeated multiplication, and hence subject to the
same performance problems as repeated addition on large numbers.
The trick is to observe that
Division by repeated subtraction is again far too slow to work with large numbers, but the basic repeated loop of shifting the remainder to the left, including the next digit, and subtracting off instances of the divisor is far easier to program than ``guessing'' each quotient digit as we were taught in school:
divide_bignum(bignum *a, bignum *b, bignum *c) { bignum row; /* represent shifted row */ bignum tmp; /* placeholder bignum */ int asign, bsign; /* temporary signs */ int i,j; /* counters */ initialize_bignum(c); c->signbit = a->signbit * b->signbit; asign = a->signbit; bsign = b->signbit; a->signbit = PLUS; b->signbit = PLUS; initialize_bignum(&row); initialize_bignum(&tmp); c->lastdigit = a->lastdigit; for (i=a->lastdigit; i>=0; i--) { digit_shift(&row,1); row.digits[0] = a->digits[i]; c->digits[i] = 0; while (compare_bignum(&row,b) != PLUS) { c->digits[i] ++; subtract_bignum(&row,b,&tmp); row = tmp; } } zero_justify(c); a->signbit = asign; b->signbit = bsign; }
This routine performs integer division and throws away the remainder. If you want to compute the remainder of , you can always do .
The digit representation of a given radix-number is a function of which numerical base is used. Particularly interesting numerical bases include:
There are two distinct algorithms you can use to convert base- number to a base- number --
Right-to-left translation is similar to how we translated conventional integers to our bignum presentation. Taking the long integer mod 10 (using the % operator) enables us to peel off the low-order digit.
110502 (Reverse and Add) - Does repeatedly adding a number to its digit-reversal eventually end on a palindrome?
110503 (The Archeologists' Dilemma) - What is the smallest power of 2 begining with the given digit sequence?
110504 (Ones) - How many digits the smallest multiple of such that the resulting digit sequence is all 1s? Why is this possible for every non-multiple of 2 and 5?
110505 (A multiplication game) - What is the right strategy for a two-person digit mulitplication game? Is it recursive/minimax?