Lori Scarlatos - Publications

Refereed Papers - Invited Presentations

REFEREED JOURNAL AND CONFERENCE PAPERS

Buchanan, L., Scarlatos, L., Telendii, N. (2021). Curriculum to Broaden Participation in Cybersecurity for Middle School Teachers and Students. In 2021 IEEE Integrated STEM Education Conference (ISEC), 63-70.

Pratama, A. R., & Scarlatos, L. L. (2020). The roles of device ownership and infrastructure in promoting E-learning and M-learning in Indonesia. International Journal of Mobile and Blended Learning (IJMBL), 12(4), 1-16.

Harwayne-Gidansky, I., Balmer, D.F., Doughty, C.B., Scarlatos, L.L., Chang, T., & Song, J.L. (2020). Practicing CPR: A Qualitative Analysis of Resident Motivation. Simulation & Gaming, 51(4).

Scarlatos, L. L. & Courtney, R. (2020). Container Chaos: The Impact of a Casual Game on Learning and Behavior. International Conference on Game-Based Learning and Serious Games (ICGBLSG 2020), Boston, April 2020.

Scarlatos, L., Engoron, E., Block, P. & Evans, C. (2019). All Together Now: A Collaborative Game to Increase Advocacy Among Disabled Individuals. International Journal of Mobile and Blended Learning (IJMBL), 11(4), 32-41.

Pratama, A.R. & Scarlatos, L.L. (2019). Ownership and Use of Mobile Devices Among Adolescents in Indonesia. Journal of Educational Technology Systems, 48(3), 356-384.

Scarlatos, L. & Scarlatos, T. (2018). Fostering Teamwork with an Online Idea Stock Exchange, Journal of Computing Sciences in Colleges, vol. 33, no. 6, June 2018, pp. 107-113.

Tchoubar, T., Scarlatos, L.L., & Sexton, T. (2018). Role of Digital Fluency and Spatial Ability in Student Experience of Online Learning Environments, 2018 Computing Conference (SAI 2018, AISC 857), 2018.

Scarlatos, L. L., Pratama, A., & Tchouar, T. (2017). The Virtual Breadboard: Helping Students to Learn Electrical Engineering at a Distance. Proceedings of the Future Technologies Conference, Nov. 2017.

Scarlatos, L., Engoron, E., Block, P., & Evans, C. (2017). All Together Now: A Collaborative Game to Increase Advocacy Among Disabled Individuals in Higher Education. Information Technology, Education and Society, Vol 18, No. 1.

Courtney, R., & Scarlatos, L. L. (2015). Mind Reader: Designing for More Intimate Social Play in Video Games. In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (pp. 1211-1216). ACM.

Hyang-gi Song, Michael Restivo, Arnout van de Rijt, Lori Scarlatos, David Tonjes, Alex Orlov (2015). The hidden gender effect in online collaboration: An experimental study of team performance under anonymity, Computers in Human Behavior, Volume 50, September 2015, Pages 274-282.

Lori L. Scarlatos, Micha Tomkiewicz, Ryan Courtney (2013). Using an Agent-Based Modeling Simulation and Game to Teach Socio-Scientific Topics, Interaction Design and Architecture(s) Journal – IxD&A, N. 19, Winter 2013/2014, pp. 77 – 90.

Scarlatos, L.L., Nti, K. and Wong, A. (2013). Detecting data visualization preferences using games, Emerging Technologies for a Smarter World (CEWIT), 2013 10th International Conference and Expo on, IEEE Xplore, pp.1-5, 21-22 Oct. 2013.

M. Tomkiewicz and L.L. Scarlatos (2012). Bottom-up Mitigation of Global Climate Change, The International Journal of Climate Change: Impacts and Responses, Volume 4, Issue 1, pp.37-48.

Issapour, M., Scarlatos, L.L. and Lewis, H.F. (2011) A Statistical Model for Energy Intensity, Proceedings of the International Symposium on Models and Modeling Methodologies in Science and Engineering (MMMse 2011), Mar. 27-30 2011, Orlando, FL.

L.L. Scarlatos and T. Scarlatos (2010). Visualizations for the Assessment of Learning in Computer Games, 7th International Conference & Expo on Emerging Technologies for a Smarter World (CEWIT 2010), Sept. 27-29 2010, Incheon, Korea.

L.L. Scarlatos, M. Tomkiewicz, A. Bulchandani, K.A. Srinaivasan and P. Naik (2009). Intelligent Energy Choices, Proceedings of the 20th IASTED International Conference on Modelling and Simulation, paper 670-075.

L. Scarlatos, S. Lowes, E. Sklar, S. Chopra, S. Parson, I. Rudowsky and H. Holder (2008). Building Bridges: The 2006 Summer Institute, The Journal of Computing Sciences in Colleges, 23 (3), January 2008, pp. 23-30.

L.L. Scarlatos and T. Scarlatos (2008). Teacher Directed Active Learning Games, Journal of Educational Technology Systems, 37(1), summer 2008, 3-18.

A.J.W. Mbogho and L.L. Scarlatos (2007). Genetic parameter tuning for reliable segmentation of colored visual tags, Proceedings of the 9th annual conference on Genetic and evolutionary computation, 1525.

L. Scarlatos and R. Friedman (2007) On Developing User Interfaces for Children in Educational Virtual Reality Environments, CUNY Graduate Center Technical Report TR-2007001.

L.L. Scarlatos (2006). Tangible Math. Special Issue on Computer Game-Based Learning, International Journal of Interactive Technology and Smart Education, volume 3, issue 4, 293-309.

A. Mbogho, L. Scarlatos, M. Jaworska (2006). Teaching with Tangibles: A Tool for Defining Dichotomous Sorting Activities. Proceedings of ACM CHI-SA 2006 (5th Southern African Conference on Human-Computer Interaction), January 2006.

L. Scarlatos and T. Scarlatos (2005). Physical Computing and Multimodal Input in Human Computer Interfaces. Journal of Computing Sciences in Colleges, 20(5), 8-14.

A. Mbogho and L. Scarlatos (2005). Towards Reliable Computer Vision-Based Tangible User Interfaces. Proceedings of IASTED-HCI 2005 (Human Computer Interaction), Phoenix, AZ, November 2005.

L. Scarlatos, A. Bruckman, A. Druin, M. Eisenberg, O. Zuckerman (2005). Connecting with Kids: So What’s New? Extended Abstracts of ACM CHI2005, Portland, OR, April 2005, pp. 1172 - 1173. I proposed, organized, and chaired this panel presentation.

T. Scarlatos, L. Scarlatos, and F. Gallarotti (2003). iSign: Making the Benefits of Reading Aloud Accessible to Families with Deaf Children. In Proceedings of the Sixth IASTED International Conference on Computer Graphics and Imaging. Honolulu, Hawaii, August 2003.

L.L. Scarlatos (2002). TICLE: Using Multimedia Multimodal Guidance to Enhance Learning, Information Sciences 140 (2002), pp. 85-103.

L.L. Scarlatos (2002). An Application of Tangible Interfaces in Collaborative Learning Environments, SIGGRAPH 2002 Conference Abstracts and Applications, 125-126.

L. Scarlatos, S. Landy and S. Qureshi (2002). Tracking 3D Puzzle Pieces for Collaborative Learning Environments, SIGGRAPH 2002 Conference Abstracts and Applications, 270.

L.L. Scarlatos, S.S. Landy, J. Breban, R. Horowitz, and C. Sandberg (2002). On the Effectiveness of Tangible Interfaces in Collaborative Learning Environments, CUNY Graduate Center Technical Report TR-200204.

L.L. Scarlatos, S.S. Landy, S. Qureshi (2002). Ubiquitous Puzzle Pieces: 3D Tangible Interfaces for Collaborative Learning Environments, CUNY Graduate Center Technical Report TR-200207.

L.L. Scarlatos and S.S. Landy (2001). Experiments in Using Tangible Interfaces to Enhance Collaborative Learning Experiences, CHI 2001 Extended Abstracts, Conference on Human Factors in Computer Systems, March 31 - April 5, 2001, pp. 257-258.

L.L. Scarlatos, Y. Dushkina, S. Landy (1999). TICLE: A Tangible Interface For Collaborative Learning Environments, CHI 99 Extended Abstracts, pp. 260-261.

L.L. Scarlatos (1999). Puzzle Piece Topology: Detecting Arrangements in Smart Object Interfaces, Proceedings of the 7th International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media '99, pp. 456-462.

L. Scarlatos (1998). Tracking Puzzle Pieces for a Smart Objects Interface, Brooklyn College Computer Science Technical Report 1-98.

M. Deutch, B. Evans, L. Scarlatos (2001). A Distance Education Collaboration: The Learning Cafe Experience, Online Journal of Distance Learning Administration, vol. 4, no. 1 (Spring 2001), http://www.westga.edu/~distance/ojdla/spring41/deutch41.html.

L.L. Scarlatos (2000). The Learning Cafe: Preparing Inner-City High School Students For College, The Journal of Computing in Small Colleges, 15 (5), May 2000, pp. 61-68.

L. Scarlatos, T. Scarlatos (1999). The Learning Café: Thought For Food, Syllabus ’99, CA, July 1999.

L. Scarlatos, R. Darken, K. Harada, C. Heeter, R. Muller, B. Shneiderman (1997). Designing Interactive Multimedia, Proceedings of ACM Multimedia '97, Seattle, WA, Nov. 1997, pp. 215-218. I proposed, organized, and chaired this panel presentation.

E. Bernstein and L. Scarlatos (1996). Wavelets for Multidimensional Terrain Modeling, IEEE IMDSP Workshop Proceedings, Belize City, Belize, March 1996, pp. 86-87.

L.L. Scarlatos and T. Pavlidis (1993). Techniques for Merging Raster and Vector Features with 3D Terrain Models in Real Time, 1993ACSM/ASPRS Annual Convention & Exposition Technical Papers, Volume 1, New Orleans, LA, February 1993, pp. 372-381.

L.L. Scarlatos and T. Pavlidis (1993). Real Time Manipulation of 3D Terrain Models, 1993 ACSM/ASPRS Annual Convention & Exposition Technical Papers, Volume 3, New Orleans, LA, February 1993, pp. 331-339.

L. Scarlatos and T. Pavlidis (1992). Hierarchical Triangulation Using Cartographic Coherence, CVGIP: Graphical Models and Image Processing, 54 (2), March 1992, pp. 147-161.

L. Scarlatos and T. Pavlidis (1992). Optimizing Triangulations By Curvature Equalization, Proceedings of Visualization ‘92, Boston, MA, October 1992, pp. 333-339.

L. Scarlatos and T. Pavlidis (1991). Adaptive Hierarchical Triangulation, Proceedings of Auto-Carto 10, Baltimore, MD, March 1991, pp. 234-246.

L. Scarlatos and T. Pavlidis (1990). Hierarchical Triangulation Using Terrain Features, Proceedings of Visualization ‘90, San Francisco, CA, October 1990, pp. 168-175.

L.L. Scarlatos (1990). A Refined Triangulation Hierarchy for Multiple Levels of Terrain Detail, Proceedings of IMAGE V Conference, Phoenix, AZ, June 1990, pp. 115-122.

L.L. Scarlatos (1990). An Automated Critical Line Detector for Digital Elevation Matrices, Technical Papers of 1990 ACSM-ASPRS Annual Convention, Volume 2, Denver, CO, March 1990, pp. 43-52.

L.L. Scarlatos (1989). A Compact Terrain Model Based On Critical Topographic Features, Proceedings of Auto Carto 9, Baltimore, MD, April 1989, pp. 146-155.

L.L. Scarlatos (1989). Adaptive Terrain Models for Real-Time Simulation, Proceedings of the Digital Electronic Terrain Board Symposium, Wichita, KS, October 1989, pp. 219-229.

H. Tesser, L.L. Scarlatos, E. DeMund and A.D. Beadon (1988). Requirements for the Real-Time Three-Dimensional Display of Digital Cartographic Data, Rome Air Development Center.

INVITED PAPERS AND PRESENTATIONS

Lori Scarlatos, Making It Real: Using Technology to Create Meaningful Learning Experiences, presented at SBU Teaching and Learning Colloquium, March 2019.

L. Scarlatos, Social Media, presented to Family Engagement Advisory Council - Westbury School District at Westbury Memorial Public Library, March 2018.

Lori Scarlatos, Toward a Framework for Gamifying Agent-Based Simulations, International Academic Conference on Meaningful Play, East Lansing, MI, October 2014.

Lori Scarlatos, Alexander Orlof, Arnout van de Rijt, David Tonjes, Michael Restivo, Kwame Nti, Mindy Mosher, Noerah Alvi, Enviropedia: A Serious Game about Beverage Container Choices, presented at SUNY Conference on Instruction and Technology, May 2013.

Lori Scarlatos, Alexander Orlof, Arnout van de Rijt, David Tonjes, Michael Restivo, Kwame Nti, Mindy Mosher, Noerah Alvi, Enviropedia: A Serious Game about Beverage Container Choices, presented at SUNY SPARK Conference, April 2013.

L. Scarlatos and M. Tomkiewicz (2009). Energy Choices: Visualizations for Education and Outreach, Poster Paper presented at the CEWIT International Conference on Wireless & Information Technology, Islandia, NY, October 2009.

L. Scarlatos and M. Tomkiewicz (2008). Global Energy. Advanced Energy Conference, Hauppauge, NY, November 2008.

T. Scarlatos and L. Scarlatos (2008). SpaceSafari – Bringing Arcade Game Excitement to Learning About the Solar System, Poster Paper presented at the CEWIT Commercialization Conference, Stony Brook, NY, October 2008.

T. Scarlatos and L. Scarlatos (2007). The Future of Educational Multimedia Software Games, Technology Demonstration presented at the CEWIT Commercialization Conference, Stony Brook, NY, October 2007.

D. Roces, T. Scarlatos and L. Scarlatos (2007). Creating Powerful Connections: Eastern Suffolk BOCES and Stony Brook University, presented at the 2nd Annual Celebration of Teaching and Learning, New York, NY, March 2007.

L. Scarlatos and E. Miele (2005). Tangible User Interfaces for Collaborative Learning in Science Education Applications, presented at National Science Teachers Association (NSTA) Eastern Area Conference, Hartford, CT, October 2005.

L. Scarlatos, A. Mbogho and M. Jaworska (2004). Teaching with Tangibles: A Tool for Defining Dichotomous Sorting Activities. Poster presentation at UIST 2004, the Seventeenth Annual ACM Symposium on User Interface Software and Technology, Santa Fe, NM, October 2004.

L.L. Scarlatos (1994). Adaptive Modeling Techniques, presented at Influences 7 Symposium, Marshall University, Huntington, WV, March 1994.

P.R. Keller and M.M. Keller (1993). Visual Cues, IEEE Computer Society Press, Los Alamitos, CA, 1993, p. 140. Invited contribution.

L.L. Scarlatos (1993). Combining Spatial Data Representations for Rapid Visualization and Analysis, presented at ARO/MSI Computational Geometry Workshop, Raleigh, NC, October 1993.

Work featured in "Micros get animated", High Technology, May 1986, p. 67, and "Inside a Software Thinktank", Computer Update, July 1986, pp. 16-21.