<!DOCTYPE QGLVIEWER>
<QGLViewer version="2.6.3">
  <State stereo="false">
    <foregroundColor green="180" red="180" blue="180"/>
    <backgroundColor green="0" red="0" blue="0"/>
  </State>
  <Display axisIsDrawn="false" gridIsDrawn="false" FPSIsDisplayed="false" cameraIsEdited="false"/>
  <Geometry posX="-8" posY="-8" fullScreen="false" width="1366" height="705"/>
  <Camera>
    <Parameters orthoCoef="0.414214" Type="PERSPECTIVE" zNearCoefficient="0.005" zClippingCoefficient="1.73205" sceneRadius="1" fieldOfView="0.785398">
      <SceneCenter z="0" x="0" y="0"/>
    </Parameters>
    <Stereo focusDistance="2.41421" physScreenWidth="0.5" IODist="0.062"/>
    <ManipulatedCameraFrame>
      <position z="2.61313" x="0" y="0"/>
      <orientation q0="0" q2="0" q1="0" q3="1"/>
      <ManipulatedParameters rotSens="1" transSens="1" zoomSens="1" spinSens="0.3" wheelSens="1"/>
      <ManipulatedCameraParameters rotatesAroundUpVector="false" zoomsOnPivotPoint="false" flySpeed="0.01">
        <sceneUpVector z="0" x="0" y="1"/>
      </ManipulatedCameraParameters>
    </ManipulatedCameraFrame>
  </Camera>
</QGLViewer>
